Linux is supposed to be more stable with versioned dependencies, but in the end it still turns out that things break in a completely random way on non-standard configurations.Īnd, of course, on top of that you still have all the tools that you directly or indirectly rely on and have either no control over, or can't do much with because it's hundreds of thousands of lines of unfamiliar code. Windows constantly breaks older features, including those that Microsoft themselves provided - such as this black screen (broken in Creators Update) or that thing which breaks most games using DirectAudio (broken in one of Windows 8 updates).Īpple periodically deprecates features and functionality, including ones that they introduced just a few years before. You can't simply go through two years worth of software updates without anything breaking horribly. If you want your own modded objects to be compatible with Cheats mod, refer to how the Pyro mod uses the custom script obj_create(x, y, object) to create the Pyro, as Cheats mod calls that script when looking for modded objects.Originally posted by Fennec Face Floofing:How do you ♥♥♥♥ up bugfixing this bad I'm not sure if this is a rhetoric question or not, but you seem to be posting it everywhere, so In the second showcase video, you may have noticed I was able to spawn the Pyro enemy using the object spawning menu. On compatibility between mod-added objects and the object spawning menu: Traces the given sprite's ID, width, height, x/y-offset, frame count, and visual appearance in chat. Useful for quickly finding things like projectile damage, enemy HP, etc. Traces the value of the given variable that the given object starts with.
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